The 12th International Conference of the Arab Society for Computation in Architecture, Art and Design, Barcelona, Spain, 13 - 15 November 2024, pp.537-552, (Full Text)
Extended Reality (XR) technologies,
encompassing augmented reality (AR), virtual reality (VR), and mixed reality
(MR), play a critical role in digitizing, preserving, and experiencing
heritage, encouraging users to interactively explore historical and cultural
heritage. Interaction between users and these technologies occupies a
significant place on the research for XR technologies. This study seeking to
understand the impact of heritage-focused XR technologies on users aims to
present user research within XR studies related heritage through a systematical
literature review. In this direction, 718 articles and conference papers
obtained through Scopus database are analyzed with VOSviewer. Keyword
co-occurrence analysis reveals four basic clusters of user-centric research in
XR studies in heritage. The clusters examined in more detail with selected
literature examples can be generally expressed as follows; "user
interaction and user interface in VR technologies", "user/visitor
experience for AR, XR technologies", "learning with these
technologies" and "human-computer interaction, MR technologies".